Tap Turn Battler
Tap Turn Battler is a 100% vibe-coded turn-based wave game — think SNES RPGs like Final Fantasy crossed with the push-your-luck climb of Vampire Survivors.
Clear each wave to level up your party, unlock new abilities, and expand your toolkit: Action Points, stronger spells and attacks, and tougher enemies ahead. There’s even a mini-boss to test in this prototype build.
This is a free learning project I’m sharing for fun. Built with Unity and a mix of AI tools:
- Cursor / Grok / ChatGPT — coding & systems
- Meshy.ai / Leonardo.ai — character rigs & art
Play: Web now · Android WIP (sideload APK)
Still early — some UI is unfinished, and balance is very much in flux. If you try it, tell me what clicked, what felt off, and how the concept lands.
Hope you enjoy it!
| Updated | 14 hours ago |
| Published | 14 days ago |
| Status | Prototype |
| Platforms | HTML5, Android |
| Author | tapturnbattler |
| Genre | Strategy, Role Playing |
| Tags | Pixel Art, Singleplayer, Turn-based, vibecoded |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Download
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Click download now to get access to the following files:
TTB-072526v2.apk 293 MB
Development log
- Updated gameplay, models and environments using Meshy AI Agent l14 hours ago
- Update 7/24/26 - UI Polish and Fixes - updated Assassin Model1 day ago
- Update 7/23/26 - New Hero Assassin and more!2 days ago
- Update 7/19/26 - New Enhancements Package System Enabled and More6 days ago
- Update 7/18/26 - Enemy Combat Feel update & Post-clear AP7 days ago
- Update - 7/15/26 - Added a mute music button and more10 days ago
- Today's updates to TTB11 days ago
- Tap Turn Battler - Added the web version!13 days ago










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